public override bool collidedWithObject(Vector2 a_coordinate)
{
foreach (GameObject t_gameObject in m_gameObjectList[m_currentLayer])
{
if (t_gameObject is Environment || t_gameObject is LightCone)
{
continue;
}
if (((Entity)t_gameObject).getImageBox().contains(a_coordinate))
{
return true;
}
}
return false;
}