public System.Threading.Tasks.Task StopAndResetAsync()
{
return System.Threading.Tasks.Task.Factory.StartNew(() =>
{
WaitForGameState(EngineGameState.Playing);
Stop();
Reset();
// Clears info about the cartridge to the crash reporter.
Geowigo.Utils.DebugUtils.ClearBugSenseCrashExtraData();
});
}