//保存幻兽数据
public void DB_Save()
{
GameBase.Network.Internal.ROLEDATE_EUDEMON info = new GameBase.Network.Internal.ROLEDATE_EUDEMON();
info.SetSaveTag();
info.playerid = play.GetBaseAttr().player_id;
foreach (RoleData_Eudemon obj in mDicEudemon.Values)
{
info.list_item.Add(obj);
}
DBServer.Instance().GetDBClient().SendData(info.GetBuffer());
}