GAudio.GATManager.Awake C# (CSharp) Method

Awake() private method

private Awake ( ) : void
return void
        void Awake()
        {
            if( __uniqueInstance != null )
            {
                Debug.LogError( "Only one GATManager may exist per scene! Manager found on go: " + __uniqueInstance.gameObject.name );
                DestroyImmediate( this );
                return;
            }

            InitManager();
        }