Fusion.Engine.Graphics.SpriteFontLoader.Load C# (CSharp) Method

Load() public method

public Load ( ContentManager content, Stream stream, Type requestedType, string assetPath ) : object
content ContentManager
stream Stream
requestedType System.Type
assetPath string
return object
		public override object Load ( ContentManager content, Stream stream, Type requestedType, string assetPath )
		{
			return new SpriteFont( content.Game.GraphicsDevice, stream );
		}
	}
SpriteFontLoader