Fusion.Engine.Graphics.SceneLoader.Load C# (CSharp) Method

Load() public method

Loads scene
public Load ( ContentManager content, Stream stream, Type requestedType, string assetPath ) : object
content ContentManager
stream Stream
requestedType System.Type
assetPath string
return object
		public override object Load ( ContentManager content, Stream stream, Type requestedType, string assetPath )
		{																			
			var scene = Scene.Load( stream );

			foreach ( var mesh in scene.Meshes ) {	
				mesh.CreateVertexAndIndexBuffers( content.Game.GraphicsDevice );
			}

			return scene;
		}
	}
SceneLoader