Fusion.Engine.Graphics.RenderSystem.Dispose C# (CSharp) Method

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void
		protected override void Dispose ( bool disposing )
		{
			if (disposing) {

				SafeDispose( ref renderWorld );

				SafeDispose( ref spriteEngine );

				SafeDispose( ref grayTexture );
				SafeDispose( ref whiteTexture );
				SafeDispose( ref blackTexture );
				SafeDispose( ref flatNormalMap );

				SafeDispose( ref defaultMaterial );
			}
			base.Dispose( disposing );
		}