public DrawRing ( System.Matrix basis, float radius, Color color, float stretch = 1, int numSegments = 32 ) : void | ||
basis | System.Matrix | |
radius | float | |
color | Color | |
stretch | float | |
numSegments | int | |
return | void |
DebugLayer::DrawRing ( System.Vector3 origin, float radius, Color color, int numSegments = 32, float angle ) : void |