public override void Calculate(SlotTypes slotType)
{
// Reading the parameters
MAMethod maMethod = (MAMethod )IndParam.ListParam[1].Index;
BasePrice basePrice = (BasePrice)IndParam.ListParam[2].Index;
int iPeriod = (int)IndParam.NumParam [0].Value;
double dMpl = IndParam.NumParam[1].Value;
int iLevel = (int)IndParam.NumParam[2].Value;
int iPrvs = IndParam.CheckParam[0].Checked ? 1 : 0;
// Calculation
double[] adPrice = Price(basePrice);
double[] adMA = MovingAverage(iPeriod, 0, maMethod, adPrice);
double[] adPrcBB = new double[Bars];
int iFirstBar = iPeriod + iPrvs + 2;
double dSum;
double dStdDev;
double dDelta;
for (int iBar = iPeriod; iBar < Bars; iBar++)
{
dSum = 0;
for (int i = 0; i < iPeriod; i++)
{
dDelta = (adPrice[iBar - i] - adMA[iBar]);
dSum += dDelta * dDelta;
}
dStdDev = Math.Sqrt(dSum / iPeriod);
double adUpBand = adMA[iBar] + dMpl * dStdDev;
double adDnBand = adMA[iBar] - dMpl * dStdDev;
adPrcBB[iBar] = (adPrice[iBar] - adDnBand) / (adUpBand - adDnBand) * 100;
}
// Saving the components
Component = new IndicatorComp[3];
Component[0] = new IndicatorComp();
Component[0].CompName = "%BB";
Component[0].DataType = IndComponentType.IndicatorValue;
Component[0].ChartType = IndChartType.Line;
Component[0].ChartColor = Color.RoyalBlue;
Component[0].FirstBar = iFirstBar;
Component[0].Value = adPrcBB;
Component[1] = new IndicatorComp();
Component[1].ChartType = IndChartType.NoChart;
Component[1].FirstBar = iFirstBar;
Component[1].Value = new double[Bars];
Component[2] = new IndicatorComp();
Component[2].ChartType = IndChartType.NoChart;
Component[2].FirstBar = iFirstBar;
Component[2].Value = new double[Bars];
// Sets the Component's type
if (slotType == SlotTypes.OpenFilter)
{
Component[1].DataType = IndComponentType.AllowOpenLong;
Component[1].CompName = "Is long entry allowed";
Component[2].DataType = IndComponentType.AllowOpenShort;
Component[2].CompName = "Is short entry allowed";
}
else if (slotType == SlotTypes.CloseFilter)
{
Component[1].DataType = IndComponentType.ForceCloseLong;
Component[1].CompName = "Close out long position";
Component[2].DataType = IndComponentType.ForceCloseShort;
Component[2].CompName = "Close out short position";
}
// Calculation of the logic
IndicatorLogic indLogic = IndicatorLogic.It_does_not_act_as_a_filter;
switch (IndParam.ListParam[0].Text)
{
case "The %BB rises":
indLogic = IndicatorLogic.The_indicator_rises;
SpecialValues = new double[] { 0, 50, 100 };
break;
case "The %BB falls":
indLogic = IndicatorLogic.The_indicator_falls;
SpecialValues = new double[] { 0, 50, 100 };
break;
case "The %BB is higher than the Level line":
indLogic = IndicatorLogic.The_indicator_is_higher_than_the_level_line;
SpecialValues = new double[] { iLevel, 100 - iLevel };
break;
case "The %BB is lower than the Level line":
indLogic = IndicatorLogic.The_indicator_is_lower_than_the_level_line;
SpecialValues = new double[] { iLevel, 100 - iLevel };
break;
case "The %BB crosses the Level line upward":
indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_upward;
SpecialValues = new double[] { iLevel, 100 - iLevel };
break;
case "The %BB crosses the Level line downward":
indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_downward;
SpecialValues = new double[] { iLevel, 100 - iLevel };
break;
case "The %BB changes its direction upward":
indLogic = IndicatorLogic.The_indicator_changes_its_direction_upward;
SpecialValues = new double[] { 0, 50, 100 };
break;
case "The %BB changes its direction downward":
indLogic = IndicatorLogic.The_indicator_changes_its_direction_downward;
SpecialValues = new double[] { 0, 50, 100 };
break;
default:
break;
}
OscillatorLogic(iFirstBar, iPrvs, adPrcBB, iLevel, 100 - iLevel, ref Component[1], ref Component[2], indLogic);
return;
}