FluffyManager.Trigger_PawnKind.DrawTriggerConfig C# (CSharp) Method

DrawTriggerConfig() public method

public DrawTriggerConfig ( Vector2 &cur, float width, float entryHeight, bool alt = false, string label = null, string tooltip = null ) : void
cur UnityEngine.Vector2
width float
entryHeight float
alt bool
label string
tooltip string
return void
        public override void DrawTriggerConfig( ref Vector2 cur, float width, float entryHeight, bool alt = false,
                                                string label = null, string tooltip = null )
        {
        }