void OnUpdateSource(object[] data)
{
if (Application.isPlaying)
return;
this.packageName = (string)data[0];
this.packagePath = (string)data[1];
this.componentName = (string)data[2];
if ((bool)data[3])
{
if (container == null)
return;
if (_ui != null)
{
_ui.Dispose();
_ui = null;
}
}
}