FSO.Common.Rendering.Framework._3DLayer.Draw C# (CSharp) Method

Draw() public method

public Draw ( Microsoft device ) : void
device Microsoft
return void
        public void Draw(Microsoft.Xna.Framework.Graphics.GraphicsDevice device)
        {
            foreach (var scene in Scenes)
            {
                if (scene.Visible) scene.Draw(device);
            }
        }