public void ParseAnimSoundSet(int typeN, ItemTemplate ITEM)
{
int num = this.br.ReadInt32();
int num2 = this.br.Read3F1();
int arg_27_0 = 1;
int num3 = num2;
int num4 = arg_27_0;
checked
{
while (true)
{
int arg_13B_0 = num4;
int num5 = num3;
if (arg_13B_0 > num5)
{
break;
}
List<int> list = new List<int>();
int actionNum = this.br.ReadInt32();
int num6 = this.br.Read3F1();
int arg_5C_0 = 1;
int num7 = num6;
int num8 = arg_5C_0;
while (true)
{
int arg_96_0 = num8;
num5 = num7;
if (arg_96_0 > num5)
{
break;
}
int item = this.br.ReadInt32();
list.Add(item);
num8++;
}
// TODO: Add to item class
num4++;
}
}
}