public void Update()
{
_myBatch.Flush();
_tex.Display();
_cache = _tex.Texture;
_changed = false;
}
public void BlitSurface(HWSurfaceInstance surf, int x, int y) { if (surf == null) return; if (surf._changed) { surf.Update(); } _batch.Add(_atlastex, surf._source, _source, Color.White); _changed = true; }