Engine.Network.AsyncClient.Connect C# (CSharp) Method

Connect() private method

private Connect ( IPEndPoint serverAddress ) : void
serverAddress System.Net.IPEndPoint
return void
        public void Connect(IPEndPoint serverAddress)
        {
            ThrowIfDisposed();

              if (handler != null && handler.Connected)
            throw new InvalidOperationException("Client already connected");

              hostAddress = serverAddress;

              handler = new Socket(serverAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
              handler.BeginConnect(serverAddress, OnConnected, null);
        }