public TrainPattern ( INeuralData pattern ) : void | ||
pattern | INeuralData | The pattern to train. |
return | void |
public void TrainPattern(INeuralData pattern)
{
foreach (ISynapse synapse in this.synapses)
{
INeuralData input = pattern;
int bmu = this.bmuUtil.CalculateBMU(synapse, input);
Train(bmu, synapse, input);
}
ApplyCorrection();
}
CompetitiveTraining::TrainPattern ( ISynapse synapse, INeuralData input, int current, int bmu ) : void |