private OnMapLayerTemplateChanged ( System.Windows.DataTemplate oldDataTemplate, System.Windows.DataTemplate newDataTemplate ) : void | ||
oldDataTemplate | System.Windows.DataTemplate | |
newDataTemplate | System.Windows.DataTemplate | |
return | void |
private void OnMapLayerTemplateChanged(DataTemplate oldDataTemplate, DataTemplate newDataTemplate)
{
_legendTree.MapLayerTemplate = newDataTemplate;
}
Legend::OnMapLayerTemplateChanged ( |