public CreateFriendList ( UserData friends ) : void | ||
friends | UserData | |
return | void |
public void CreateFriendList(UserData[] friends)
{
if (InvokeRequired)
{
Invoke(new Action<UserData[]>(CreateFriendList), (object)friends);
return;
}
m_friendMode = true;
m_onlineMode = true;
UserList.Items.Clear();
UserList.Items.AddRange(friends);
m_filterUsers.Clear();
m_filterUsers.AddRange(friends);
}