protected OnMouseDown ( MouseEventArgs e ) : void | ||
e | MouseEventArgs | A MouseEventArgs that contains the event data. |
return | void |
protected override void OnMouseDown(MouseEventArgs e)
{
// Cannot process a message for a disposed control
if (!IsDisposed && !Disposing)
{
// Do we have a manager for processing mouse messages?
if (ViewManager != null)
ViewManager.MouseDown(e, new Point(e.X, e.Y));
}
// Let base class fire events
base.OnMouseDown(e);
}