public virtual void SetFixedState(PaletteState state) { if ((state == PaletteState.Normal) || (state == PaletteState.Disabled)) { _ticksTop.FixedState = state; _ticksBottom.FixedState = state; } _trackPosition.SetFixedState(state); }
/// <summary> /// Fix the control to a particular palette state. /// </summary> /// <param name="state">Palette state to fix.</param> public virtual void SetFixedState(PaletteState state) { _drawTrackBar.SetFixedState(state); }