private void PressMenuRadioButton(bool keyboard)
{
if (keyboard)
{
_menuRadioButton.ViewDrawContent.ElementState = PaletteState.Pressed;
PerformNeedPaint();
Application.DoEvents();
}
// Should we automatically try and close the context menu stack
if (_menuRadioButton.KryptonContextMenuRadioButton.AutoClose)
{
// Is the menu capable of being closed?
if (_menuRadioButton.CanCloseMenu)
{
// Ask the original context menu definition, if we can close
CancelEventArgs cea = new CancelEventArgs();
_menuRadioButton.Closing(cea);
if (!cea.Cancel)
{
// Close the menu from display and pass in the item clicked as the reason
_menuRadioButton.Close(new CloseReasonEventArgs(ToolStripDropDownCloseReason.ItemClicked));
}
}
}
// Do we need to automatically change the checked state?
if (_menuRadioButton.KryptonContextMenuRadioButton.AutoCheck)
{
// We only alter state if it is currently not checked
if (!_menuRadioButton.KryptonContextMenuRadioButton.Checked)
{
_menuRadioButton.KryptonContextMenuRadioButton.Checked = true;
}
}
if (Click != null)
{
Click(this, EventArgs.Empty);
}
if (keyboard)
{
UpdateTarget();
PerformNeedPaint();
}
}