public override void RenderBefore(RenderContext context)
{
Debug.Assert(context != null);
// Validate incoming reference
if (context == null) throw new ArgumentNullException("context");
// Start with the full client rectangle
Rectangle drawRect = ClientRectangle;
// Do not draw over the left and right lines
drawRect.X += 1;
drawRect.Width -= 2;
// Do we need to prevent drawing over top line?
if (_first)
{
drawRect.Y += 1;
drawRect.Height -= 1;
}
// Do we need to prevent drawing over last line?
if (_last)
drawRect.Height -= 1;
// Draw ourself in the designated color
using(SolidBrush brush = new SolidBrush(_color))
context.Graphics.FillRectangle(brush, drawRect);
}