public override Color GetRibbonBackColor4(PaletteState state)
{
if (_apply)
{
Color ret = _primaryBack.GetRibbonBackColor4(_override ? _state : state);
if (ret == Color.Empty)
ret = _backupBack.GetRibbonBackColor4(state);
return ret;
}
else
return _backupBack.GetRibbonBackColor4(state);
}