public static void PerPixelClassificationOnEnable(ProcessorState state)
{
if (state.predict_on_enable_.Value == false) return;
AdjustDepth(state);
PredictGPU(state);
DrawPredictionOverlay(state);
//Pooled gesture = Pool(PoolType.MedianMajority, state);
/*
List<Pooled> gestures = Pool(PoolType.KMeans, state);
//DrawPredictionOverlay(state);
//List<Pooled> gestures = Pool(PoolType.MedianMajority, state);
//List<Pooled> gestures = Pool(PoolType.KMeans, state);
List<Pooled> gestures = Pool(PoolType.DBSCAN, state);
foreach (var gesture in gestures)
{
DrawCrosshairAt(gesture, state);
// SendToSockets(gesture, state);
}
*/
//DBSCAN.Test();
state.predict_on_enable_.Value = false;
}