Chimney.MPD.Classes.Status.Status C# (CSharp) Method

Status() public method

public Status ( string>.List keyValuePairList ) : System
keyValuePairList string>.List
return System
        public Status(List<KeyValuePair<string, string>> keyValuePairList)
        {
            if (keyValuePairList == null) return;

            bool succonvert = false;

            int convi = 0;
            bool convb = false;
            double convd = 0;

            foreach (var kv in keyValuePairList)
            {
                switch (kv.Key)
                {
                    case "volume":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Volume = (succonvert) ? convi : -1;
                        break;
                    case "repeat":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Repeat = (succonvert && convi > 0) ? true : false;
                        break;
                    case "random":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Random = (succonvert && convi > 0) ? true : false;
                        break;
                    case "single":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Single = (succonvert && convi > 0) ? true : false;
                        break;
                    case "consume":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Consume = (succonvert && convi > 0) ? true : false;
                        break;
                    case "playlist":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Playlist = (succonvert) ? convi : 0;
                        break;
                    case "playlistlength":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.PlaylistLength = (succonvert) ? convi : 0;
                        break;
                    case "state":
                        this.State = kv.Value;
                        break;
                    case "song":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Song = (succonvert) ? convi : 0;
                        break;
                    case "songid":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.SongId = (succonvert) ? convi : 0;
                        break;
                    case "nextsong":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.NextSong = (succonvert) ? convi : 0;
                        break;
                    case "nextsongid":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.NextSongId = (succonvert) ? convi : 0;
                        break;
                    case "time":
                        succonvert = double.TryParse(kv.Value.Replace(":", "."), out convd);
                        this.Time = (succonvert) ? convd : 0;
                        break;
                    case "elapsed":
                        succonvert = double.TryParse(kv.Value, out convd);
                        this.Elapsed = (succonvert) ? convd : 0;
                        break;
                    case "bitrate":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.Bitrate = (succonvert) ? convi : 0;
                        break;
                    case "xfade":
                        succonvert = int.TryParse(kv.Value, out convi);
                        this.XFade = (succonvert) ? convi : 0;
                        break;
                    case "mixrampdb":
                        this.MixRampDb = kv.Value;
                        break;
                    case "mixrampdelay":
                        this.MixRampDelay = kv.Value;
                        break;
                    case "audio":
                        this.Audio = kv.Value;
                        break;
                    case "updating_db":
                        this.UpdatingDb = kv.Value;
                        break;
                    case "error":
                        this.Error = kv.Value;
                        break;
                    default:
                        break;
                }
            }
        }

Same methods

Status::Status ( ) : System
Status::Status ( string>.Dictionary dictionary ) : System