public void TestExplosionWhenInCheck()
{
Piece[][] board = new Piece[8][]
{
new[] { o, o, o, o, o, o, kb, o },
new[] { o, o, o, o, o, o, pb, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, qw, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { rb, o, o, o, kw, o, o, o }
};
AtomicChessGame game = new AtomicChessGame(board, Player.White);
Assert.True(game.IsValidMove(new Move("G4", "G7", Player.White)));
}