public static void TestIsBlackNotInCheck_PawnsCanOnlyCheckDiagonally()
{
Piece[][] board = new Piece[8][]
{
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, kb, o, o, o },
new[] { o, o, o, o, pw, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { o, o, o, o, o, o, o, o },
new[] { kw, o, o, o, o, o, o, o }
};
ChessGame cb = new ChessGame(board, Player.Black);
Assert.False(cb.IsInCheck(Player.Black));
}