public PromotePawn ( System.Color color, Square square, Figure newFigure ) : void | ||
color | System.Color | |
square | Square | |
newFigure | Figure | |
return | void |
public void PromotePawn(Color color, Square square, Figure newFigure)
{
this.GameProvider.PromotePawn(color, square, newFigure);
this.UpdateFigure(square, newFigure, color);
}