public static void CleanUpSoundReferences(Sound deletedSound, Sprite selectedSprite)
{
foreach (var script in selectedSprite.Scripts)
{
foreach (var brick in script.Bricks)
{
if (brick is PlaySoundBrick)
{
var playSoundBrick = brick as PlaySoundBrick;
if (ReferenceEquals(playSoundBrick.Value, deletedSound))
playSoundBrick.Value = null;
}
}
}
}