public DrawVictims ( |
||
spriteBatch | SpiteBatch to use for drawing the object | |
return | void |
public void DrawVictims(SpriteBatch spriteBatch)
{
//Loop through all victims
foreach (Victim vic in victims)
{
// if zoomed out dont draw small victims
if (Victim.CanDrawVictim(level, vic))
{
vic.Draw(spriteBatch);
}
}
}