public void LoadTeamSetting()
{
ts.flp_Team.Controls.Clear();
List<Player> ListPlayer;
ListPlayer = PlayerBL.GetPlayer();
if (ListPlayer != null)
{
for (int j = 0; j < ListPlayer.Count; j++)
{
if (ListPlayer.ElementAt(j).IDContest == contestID)
{
Add_Team AddTeam = new Add_Team();
TeamTag++;
AddTeam.Tag = TeamTag;
AddTeam.ID_Team = TeamTag;
AddTeam.onDelete += AddTeam_onDelete;
AddTeam.lbl_IDPlayer.Text = ListPlayer.ElementAt(j).IDPlayer.ToString();
AddTeam.txt_Sequence.Text = ListPlayer.ElementAt(j).Sequence.ToString();
AddTeam.txt_TeamName.Text = ListPlayer.ElementAt(j).PlayerName.ToString();
AddTeam.txt_TeamScore.Text = ListPlayer.ElementAt(j).PlayerScore.ToString();
AddTeam.btn_Paint.BackColor = Color.FromArgb(Convert.ToInt32(ListPlayer.ElementAt(j).Color));
AddTeam.pnl_ColorCoat.BackColor = Color.FromArgb(Convert.ToInt32(ListPlayer.ElementAt(j).Color));
ts.flp_Team.Controls.Add(AddTeam);
}
}
}
}