CannonGame.GameState.Reset C# (CSharp) Method

Reset() public method

public Reset ( ) : void
return void
        public virtual void Reset()
        {
        }

Usage Example

Esempio n. 1
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        /// <summary>
        /// Allows the game to run logic such as updating the world,
        /// checking for collisions, gathering input, and playing audio.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Update(GameTime gameTime)
        {
            // Allows the game to exit
            KeyboardState stat = Keyboard.GetState();
            if (stat.IsKeyDown(Keys.Escape) || ExitGame)
            {
                this.Exit();
            }
            FrameInfo.GameTime = gameTime;

            //Henter inn mouseState på starten av Update, så den ikke kan endre seg underveis
            FrameInfo.MouseState = Mouse.GetState();

            if (NextState != null)
            {
                ActiveGameState = NextState;
                ActiveGameState.Reset();
                NextState = null;
            }

            ActiveGameState.Update();

            base.Update(gameTime);
        }