private textBox2_KeyUp ( object sender, |
||
sender | object | |
e | ||
return | void |
private void textBox2_KeyUp(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Return || e.KeyCode == Keys.Enter)
{
_room.Say(textBox2.Text);
textBox2.Text = string.Empty;
}
}
}