public static float DistanceToShape(SWIGTYPE_p_btVector3 x, SWIGTYPE_p_btCollisionShape shape)
{
float ret = BulletSoftBodyPINVOKE.btSparseSdf3_DistanceToShape(SWIGTYPE_p_btVector3.getCPtr(x), SWIGTYPE_p_btCollisionShape.getCPtr(shape));
if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
return ret;
}