public void addAeroForceToFace(SWIGTYPE_p_btVector3 windVelocity, int faceIndex)
{
BulletSoftBodyPINVOKE.btSoftBody_addAeroForceToFace(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(windVelocity), faceIndex);
if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
}