BulletCSharp.btIDebugDraw.SwigDirectordrawSpherePatch__SWIG_0 C# (CSharp) Method

SwigDirectordrawSpherePatch__SWIG_0() private method

private SwigDirectordrawSpherePatch__SWIG_0 ( IntPtr center, IntPtr up, IntPtr axis, float radius, float minTh, float maxTh, float minPs, float maxPs, IntPtr color, float stepDegrees ) : void
center System.IntPtr
up System.IntPtr
axis System.IntPtr
radius float
minTh float
maxTh float
minPs float
maxPs float
color System.IntPtr
stepDegrees float
return void
        private void SwigDirectordrawSpherePatch__SWIG_0(IntPtr center, IntPtr up, IntPtr axis, float radius, float minTh, float maxTh, float minPs, float maxPs, IntPtr color, float stepDegrees)
        {
            drawSpherePatch(new btVector3(center, false), new btVector3(up, false), new btVector3(axis, false), radius, minTh, maxTh, minPs, maxPs, new btVector3(color, false), stepDegrees);
        }