public removeCollisionObject ( |
||
collisionObject | ||
return | void |
public virtual void removeCollisionObject(SWIGTYPE_p_btCollisionObject collisionObject)
{
BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_removeCollisionObject(swigCPtr, SWIGTYPE_p_btCollisionObject.getCPtr(collisionObject));
}