BulletCSharp.BulletDynamicsPINVOKE.btSimpleDynamicsWorld_addRigidBody__SWIG_0 C# (CSharp) Method

btSimpleDynamicsWorld_addRigidBody__SWIG_0() private method

private btSimpleDynamicsWorld_addRigidBody__SWIG_0 ( HandleRef jarg1, HandleRef jarg2 ) : void
jarg1 HandleRef
jarg2 HandleRef
return void
        public static extern void btSimpleDynamicsWorld_addRigidBody__SWIG_0(HandleRef jarg1, HandleRef jarg2);
BulletDynamicsPINVOKE