private btTriangleMeshShape_calculateLocalInertia ( HandleRef jarg1, float jarg2, HandleRef jarg3 ) : void | ||
jarg1 | HandleRef | |
jarg2 | float | |
jarg3 | HandleRef | |
return | void |
public static extern void btTriangleMeshShape_calculateLocalInertia(HandleRef jarg1, float jarg2, HandleRef jarg3);