public static void Notify(Client client, ulong gameID, ulong personaID)
{
//var game = GameManager.Games[client.GameID];
//var gameClient = BlazeServer.Clients[game.ClientID];
var data = new List<Tdf>
{
//new TdfInteger("GID", client.GameID),
//new TdfInteger("PID", (client.Type == ClientType.GameplayUser) ? gameClient.User.ID : client.User.ID)
new TdfInteger("GID", gameID),
new TdfInteger("PID", personaID)
};
client.Notify(Component.GameManager, 0x1E, 0, data);
}
}