public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
{
AppDomain.CurrentDomain.AssemblyResolve += (object sender, ResolveEventArgs a) => {
if (a.Name.StartsWith("MonoMac")) {
return typeof(MonoMac.AppKit.AppKitFramework).Assembly;
}
return null;
};
Program.RunGame();
}