Ballz.GameSession.Renderer.DebugRenderer.HandleMessage C# (CSharp) Method

HandleMessage() public method

public HandleMessage ( object sender, Messages msg ) : void
sender object
msg Messages
return void
        public void HandleMessage(object sender, Messages.Message msg)
        {
            if (msg.Kind == Message.MessageType.InputMessage)
            {
                InputMessage ipmsg = (InputMessage)msg;
                if (ipmsg.Kind == InputMessage.MessageType.ControlsConsole && ipmsg.Pressed)
                {
                    Enabled = !Enabled;
                    Visible = !Visible;
                }
            }
        }