Ballz.GameSession.Physics.PhysicsControl.HandleMessage C# (CSharp) Method

HandleMessage() public method

public HandleMessage ( object sender, Message message ) : void
sender object
message Ballz.Messages.Message
return void
        public void HandleMessage(object sender, Message message)
        {
            if (message.Kind == Message.MessageType.LogicMessage)
            {
                LogicMessage msg = (LogicMessage)message;

                if (msg.Kind == LogicMessage.MessageType.GameMessage)
                {
                    Enabled = !Enabled;
                }
            }
        }
    }