private void PointGrid_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (_currentPoint != null)
{
Cell tmp = _currentPoint.CurrentCell;
_currentPoint.SetNewLocation(tmp.X, tmp.Y);
_currentPoint = null;
}
int side;
if (_game.IsLightTurn)
side = MyPoint.LIGHT;
else
side = MyPoint.DARK;
int x = (int)e.GetPosition(PointGrid).X;
int y = (int)e.GetPosition(PointGrid).Y;
_currentPoint = _game.Find(side, x, y);
if (_currentPoint != null)
{
_currentPoint.BringToFront();
}
}