public Form1()
{
this.InitializeComponent();
int num = 0;
for (int i = 0; i < 36; i++)
{
int num2 = 210 * num;
switch (i - num * 5)
{
case 0:
num2 += 20;
break;
case 1:
num2 += 80;
break;
case 2:
num2 += 110;
break;
case 3:
num2 += 170;
break;
case 4:
num2 += 200;
break;
}
this.black_keys[i] = new KeyButton();
this.black_keys[i].Width = 20;
this.black_keys[i].Height = 200;
this.black_keys[i].BackColor = Color.Black;
this.black_keys[i].Location = new Point(num2, 0);
this.black_keys[i].BringToFront();
this.black_keys[i].Click += new EventHandler(this.key_click);
this.black_keys[i].is_black = true;
this.black_keys[i].number = i;
this.black_keys[i].player = this.load_sound("b_" + i);
base.Controls.Add(this.black_keys[i]);
if ((i + 1) % 5 == 0)
{
num++;
}
}
for (int j = 0; j < 52; j++)
{
this.white_keys[j] = new KeyButton();
this.white_keys[j].Width = 30;
this.white_keys[j].Height = 300;
this.white_keys[j].BackColor = Color.Ivory;
this.white_keys[j].Location = new Point(30 * j, 0);
this.white_keys[j].Click += new EventHandler(this.key_click);
this.white_keys[j].is_black = false;
this.white_keys[j].number = j;
this.white_keys[j].player = this.load_sound("w_" + j);
base.Controls.Add(this.white_keys[j]);
this.white_keys[j].SendToBack();
}
}