BTDB.Service.TcpipServer.Client.ReceiveBody C# (CSharp) Method

ReceiveBody() public method

public ReceiveBody ( ) : void
return void
            void ReceiveBody()
            {
                try
                {
                    _connector.OnNext(true);
                    var buf = new byte[9];
                    while (!_disconnected)
                    {
                        if (!Receive(buf, 0, 1)) return;
                        var packLen = PackUnpack.LengthVUInt(buf, 0);
                        if (packLen > 1) if (!Receive(buf, 1, packLen - 1)) return;
                        int o = 0;
                        var len = PackUnpack.UnpackVUInt(buf, ref o);
                        if (len > int.MaxValue) throw new InvalidDataException();
                        var result = new byte[len];
                        if (len != 0) if (!Receive(result, 0, (int)len)) return;
                        _receiver.OnNext(ByteBuffer.NewAsync(result));
                    }
                }
                catch (Exception)
                {
                    SignalDisconnected();
                }
                SignalDisconnected();
            }