BEPUphysics.Space.Update C# (CSharp) Method

Update() public method

Performs a single timestep.
public Update ( ) : void
return void
        public void Update()
        {
            DoTimeStep();
            EndOfFrameUpdateables.Update();
        }

Same methods

Space::Update ( float dt ) : void

Usage Example

    public override void XUpdate()
    {
        //UnityEngine.Profiling.Profiler.BeginSample("BEPUPhysics - Update");
        _physicsSpace.Update(Time.deltaTime);

        for (int i = 0; i < nonMonoPhysics.Count; i++)
        {
            nonMonoPhysics [i].XPhysicsUpdate();
        }

        for (int i = 0; i < dynamicColliders.Count; i++)
        {
            dynamicColliders [i].XPhysicsUpdate();
        }

        //UnityEngine.Profiling.Profiler.EndSample();
    }
All Usage Examples Of BEPUphysics.Space::Update