public TerrainShape ( float heights ) : System | ||
heights | float | Heights array used for the shape. |
return | System |
public TerrainShape(float[,] heights)
: this(heights, QuadTriangleOrganization.BottomLeftUpperRight)
{
}
TerrainShape::TerrainShape ( float heights, QuadTriangleOrganization triangleOrganization ) : System |