/// <summary>
/// Computes the center of the shape. This can be considered its
/// center of mass. This calculation is often associated with the
/// volume calculation, which is given by this method as well.
/// </summary>
/// <param name="volume">Volume of the shape.</param>
/// <returns>Center of the shape.</returns>
public override Vector3 ComputeCenter(out float volume)
{
return(InertiaHelper.ComputeCenter(this, out volume));
}