public HashSet<System.Object> pauseAllTargetsWithMinPriority(int minPriority){
HashSet<System.Object> idsWithSelectors = new HashSet<System.Object>();
// Custom Selectors
{
var enumerator = hashForTimers.GetEnumerator();
while (enumerator.MoveNext()) {
KeyValuePair<int, tHashTimerEntry> kv = enumerator.Current;
tHashTimerEntry element = kv.Value;
element.paused = true;
idsWithSelectors.Add(element.target);
}
}
// Updates selectors
if(minPriority < 0) {
for( utNode<tListEntry> tmp = updatesNeg.head; tmp != null ; tmp = tmp.next ) {
utNode<tListEntry> entry = tmp;
if(entry.obj.priority >= minPriority) {
entry.obj.paused = true;
idsWithSelectors.Add(entry.obj.target);
}
}
}
if(minPriority <= 0) {
for( utNode<tListEntry> tmp = updates0.head; tmp != null ; tmp = tmp.next ) {
utNode<tListEntry> entry = tmp;
entry.obj.paused = true;
idsWithSelectors.Add(entry.obj.target);
}
}
{
for( utNode<tListEntry> tmp = updatesPos.head; tmp != null ; tmp = tmp.next ) {
utNode<tListEntry> entry = tmp;
if(entry.obj.priority >= minPriority) {
entry.obj.paused = true;
idsWithSelectors.Add(entry.obj.target);
}
}
}
return idsWithSelectors;
}